Bringing a
Virtual Tour
to Life

One day we were planning in-person meetups across Canada. The next, everything went digital.

How do you make a virtual meetup feel like an experience people want to show up for? and not just of another online video.

Outline of Canada Drawing of tour bus with three characters sitting inside

The idea

What made people excited to come to our events before?

It wasn't just the content. It was the jokes, the fun. The weird little moments between sessions. I wanted to recreate that feeling.

kimcodes brainstorming ideas for desiging the tour

Designing the Tour's Personality

One of our earliest decisions was to build around characters instead of people.

It kept the experience approachable and universal. While giving us friendly characters we could reuse across videos, social posts, and other campaigns.

Tour Characters

From hockey sticks on the roof to maple leaves throughout the animations, every detail reinforced the feeling that this was a road trip across Canada. Not just another online event.

virtual tour map of all 5 cities in Canada

Taking It on the Road

I wanted to think about what a virtual experience could do differently.

I wanted us to go cross country, virtually, stopping in different regions along the way to experience something unique about that place. The people, the environment, the fun.

That meant treatinf everything around the sessions as part of the experience. The transitions. The social content. The little jokes. Even the moments that would normally have been empty space.

Learning on the go

I paid attention to what people engaged with, what got a reaction, and where the experience started to feel too much like a standard online event.

The little things mattered. A joke landing. What questions they asked. The moments people talked about afterwards.



The goal wasn't to recreate an in-person event on a screen. It was to figure out what made those events feel like us in the first place.

Characters, running jokes, local references and unexpected moments gave each stop its own personality while making the whole tour feel connected.



People showed up. But more importantly, they played along.

The creative pieces became something recognizable from one stop to the next, turning a series of virtual sessions into something that felt more like a community experience than a webinar.

What I Took With Me

Before this project, I thought a lot about event content. This project pushed me to think about everything around it.

Sure, people remember the useful technical session. But they also remember the silly jokes. They remember the transitions between sessions that could have been awkward and boring, but somehow became part of the fun. They remember the ridiculous cardboard VR headset someone put on.

Putting time and energy into these moments are part of what makes people want to come back.

Tour Gif of Kim putting on cardboard VR headset Tour gif surface book 3 ad 1 Tour gif surface book 3 ad 2 Tour Gif of Kim snapping fingers to go to the prairies

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