Behind the Work

A complex product, a sales team that needed to get up to speed quickly, and a lot competing for their attention.

Early concept sketch exploring a space-themed learning experience.

The Mission

I didn't need my sellers to be technical experts. I needed to help them recognize when this product was the right fit. And just as importantly, when it wasn't.

Customers were adopting it for the wrong use cases and running into problems that a better conversation up front could have avoided. Sellers needed enough understanding to start the right conversation.

The Challenge

kimcodes next to a stack of papers

How do you make one product memorable inside an organization with hundreds of competing priorities?

Sellers were not short on information. There were decks, docs, training modules. More content wasn't going to solve the problem. What was missing was context. A few recognizable scenarios and a way to explain it in a language a customer would understand.

Flight Plan

Sellers listen to other sellers more than they listen to a slide deck.

That became the idea I built around.

Instead of one big training moment, I wanted people to hear how others were talking about the product and see where it was working with real customers.

I needed to give people enough to start the conversation and enough confidence to keep it going.

The Launch

Into the Cosmos: A Coding Odyssey.

The product name gave me a pretty obvious theme to play with. Inspired by Cosmos: A Spacetime Odyssey, I created Into the Cosmos.

It launched as a bite-sized learning series that ran across two quarters. Each episode approached the product a little differently. I mixed customer stories, technical deep dives, mythbusting, and practical resources.

Instead of asking people to absorb everything in one sitting, each episode gave them another way into the product. Some built the foundation. Some went deeper technically. And some put sellers and technical specialists at the center, sharing what they had learned from actual customers.

Those peer stories became especially important.

People weren't only hearing what the product could do. They were hearing how someone like them had recognized an opportunity, approached the conversation, and put the technology to work.

The space theme made it memorable. The repetition and stories made it stick.

Hand-drawn star map of the series. A winding path runs from left to right with one star per episode. 
                            Small plain stars mark the origin episodes, ringed stars mark the deep dives, the largest 
                            and brightest stars mark the field stories, a burst marks the special event, and a large radiating star 
                            at the end marks the finale.
✦ Origin ◎ Deep dives ★ Field stories ⊙ Special event ✷ Finale

The Landing

Something shifted as the series went on. The field stopped being just the audience.

✓ The conversation changed. Sellers had clearer scenarios and stories to bring into their conversations.

✓ Familiarity built confidence. Each episode reinforced the same core ideas in a different way. Over time, the field became more familiar with the product without having to absorb everything at once.

✓ The community started contributing. People began bringing ideas, volunteering for episodes, and sharing their own customer stories.

What started as something I was building for the field became something the field helped shape.

Mission Debrief

What I took with me

I went into this thinking about how to build better technical enablement.

I came out of it thinking much more about behavior.

I learned that people don't adopt products because they've completed training. They adopt them when they understand where they fit and feel confident enough to talk about them.

That changed the question I was asking.

Instead of: What content do we need?

I started asking: What do we need people to do differently?

Sometimes the answer is training. Sometimes it's a recognizable customer scenario. Sometimes it's hearing a peer explain what worked for them.

And occasionally, apparently, it's a trip through space.

The goal isn't to create more content.
It's changing what people do with what they know.
Content is just one of the tools.

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